Samstag, 25. September 2010

Our new game Terminal5 has been released!

After several month of hard labour we are happy to announce that our latest android game has been launched on the market! :) It is called Terminal5 and is a forward-thinking puzzler where you have to control a little robot on its way through various levels and challenges.

You can get a lite version to try out the game mechanics and than switch over to the full version which brings more puzzle madness :)

You can follow all the latest news about Terminal5 over at http://plusonelabs.blogspot.com.

In the mean time here are some screenshots of Terminal5:

Dienstag, 6. Juli 2010

Doublemill on iOS 4

Apple's latest release of the iPhone/iPod touch operating system brings a lot of new features. There's one we use in Doublemill 1.4 quite extensively: multitasking.

From now on, you can simply check your emails while playing a local game against Gizmo and come back to it any time you want. As long as iOS 4.0 keeps your game in memory, you can continue right where you left off.

For Doublemill's multiplayer feature, there are a couple of extensive changes coming! You basically only login the first time you start the App (or restart it therefore). If you put Doublemill in the background, you will stay in the online lobby and can come back to play against your friends any time - no extra step of logging in needed!

blog_reload.jpgDoublemill's multiplayer feature relies heavily on caching, which brings you the advantage of not having to reload everything all the time and thus you have more time enjoying your games. With the new way of playing Doublemill on iOS 4.0, there's one downside though: your picture and scoring infor at the top of the online lobby won't be refreshed, since you are not logging in anymore. That's why you can now simply double tap your picture to reload your info.

The next big thing we are releasing with Doublemill 1.4 is Apple Push Notifications. We've always notified you by email once a day, if you have provided us with your email address and switched it on in the settings. From now on, you will received a Push Notification from us, every time it's your turn in one of your active games. We also add a nice badge number to the Doublemill icon, to let you know how many games are waiting for your turn.

The coolest thing about this, is that you don't have to do anything! It's switched on by default! If you don't like it, just tap no when starting Doublemill the first time or go to your Settings App and turn it off at any time. We hope you'll love it and it makes Doublemill the best Nine Men's Morris App for iPhone/iPod touch and iPad!

Mittwoch, 26. Mai 2010

Video How To III

The upcoming Doublemill Premium 1.2 has the same feature as the Doublemill for iPad!

Montag, 24. Mai 2010

Highscore Feature to come in Doublemill 1.3

In March we released version 1.3.0 of Doublemill for Android with a new high-score feature. So as it happens, Doublemill for iPhone will also feature high-scores as of version 1.3.

In the course of developing the high-score for iPhone, we decided to slightly tweak the ranking system on the server. It used to be enough to simply register an account and sign in every now and then to stay in the top 50 - without ever finishing a game. Now that's rather unfair to those trying (like me), but not winning. So in order to show up in the high-score, you need to at least have one finished game, which should not be too hard.

The high-score feature and with it version 1.3 of Doublemill is going to be released the next couple of weeks.

We are at the DroidCon in Berlin

Want to get to know us in person? Have some ideas for Doublemill or just want to have a chat over some frosty beverages? Than you can meet us at the DroidCon in Berlin, Germany which will start this upcoming Wednesday.

See you there! :)

Montag, 10. Mai 2010

Doublemill for iPad in the Store

Apple has finally approved Doublemill for iPad! At the moment, you can only get it in the US App Store, since the iPad has not been released in any other country yet.

Doublemill for iPad is completely revise in terms the user interface. You can see that the board has been reworked for the big size screen, as well as the stones itself. As for the menu, we decided to use a new iPad UI element, which blends in nicely with the rest of the game.

4.jpg

The feature set of Doublemill for iPad comprises everything of Doublemill Lite version for the iPhone, except for one little additional feature: an impoved Player vs. Player mode. When you put your iPad in front of you on the table, with your opponent sitting right across you, the information for Player 1 at the top of the screen will rotate, so that your opponent can see the information. You can basically use Doublemill for iPad as your digital Nine Men's Morris board (Mühle Brett).

We'll post a video in the next couple of days with a little tutorial, until then go and get your copy of Doublemill for iPad or checkout the mulitplayer feature of the iPhone version.

Mittwoch, 5. Mai 2010

Video How To III

This second tutorial, shows you how Doublemill's unique multiplayer features works! You can find the first tutorial here, which shows how to setup and account.

Video How To II

Today marks the day of the first release of Doublemill Premium. We made a short video tutorial, to get you up to speed with setting up an account! There's another video following which shows you how the online feature of Doublemill Premium works.

Dienstag, 4. Mai 2010

Doublemill Premium Available

We are proud to announce, that Doublemill Premium is available in the App Store now! You can shop it at an introductory price of 50% off, so get it while it's hot!

We also submitted an improved iPad version, which has the feature set of the Lite version, but with a lot of UI improvements to give a better experience when using the big iPad screen. We also added a couple of nice features which lets you use Doublemill for iPad as physical nine men's morris game board - stay tuned!


Dienstag, 20. April 2010

Doublemill Premium under way

After almost a month in the App Store with Doublemill Lite, we are proud to announce that the multiplayer version of Doublemill was submitted for review with Apple today.

If you haven't seen the sneak peak, that we posted last week, here's a rundown of the feature you are gonna get:

✓ Player vs. Player where you can customize the displayed names of the players

✓ Player vs. Gizmo where you can customize the player’s name and choose between 6 levels of strength for your gizmo

✓ Player vs. World where you can challenge your friends via any network connection - even 3G or EDGE

Doublemill plays according to the traditional Nine Mens Morris rules. In addition to that, when in Player vs. World mode you can even “surrender” to another Player with a simple shake.

Here are a couple of screenshots to get you through the review waiting time:



Doublemill Premium is going to be 50% off as limited introductory offer! Stay tuned for more updates here!

Donnerstag, 8. April 2010

Doublemill Lite 1.1 is available on the App Store

Earlier this morning Apple approved the 1.1 update of Doublemill Lite. There are some minor bugfixes in this release, which we won't go into details here, and a couple of nice improvements, which should make it easier for you to enjoy a good game of Doublemill.

The most important update: we improved handling of stones! You get more feedback on placing, moving and removing stones. In addition to that, you can clearly see what the artificial opponent is doing, because it is all animated. We also improved sensitivity of moving the stones. It still needs a little practice, but it's definitely easier than before.

For all iPod touch and iPad users you are no longer challenging an "iPhone" opponent, but a "Gizmo". Gizmo means "thing", so whatever your are playing Doublemill with it will be the correct name for the device. This request came directly from a user in Canada, who is playing on an iPod touch and didn't like the fact that Doublemill uses "iPhone" as the name of his opponent. Thank your for pointing that out.

Although Doublemill Lite is not an iPad application (yet), you can still run it as an iPhone App. In order to have more fun doing so, the screen now rotates 180° when the device being flipped. This works for iPhone and iPod touch too.

Sonntag, 28. März 2010

Video HowTo I

Although Doublemill Lite is among the top 80 free Games in the German App Store, people seem to have a little trouble with moving stones. We made a quick tutorial highlighting the most important things to remember in order to improve your gaming experience.

Dienstag, 23. März 2010

Doublemill Lite hits the App Store

Today Doublemill Lite, the free version of your favorite Nine Men's Morris game, hits the App Stores around the world. If you want to download and check it out follow this link (this for Germany).

The free version lets you play agains a friend on the same device or challenge your iPhone / iPod touch on a beginner level. If you get tired of winning all the time or want to challenge someone from another continent you can get the Premium version of Doublemill in a couple of weeks. It will allow you to increase the difficulty when playing against the iPhone /iPod touch and in addition to that you can challenge other Doublemill player online.

We would appreciate if you'd rate your Doublemill experience in the App Store and give us some feedback.

Donnerstag, 18. März 2010

Dienstag, 2. März 2010

Doublemill 1.3.0 Released!

After some intense days of hard labor, we are happy to announce the latest and greatest in Doublemill. The new version 1.3 brings you some long requested features, bringing joy and awesomeness into your life. Most notable is the new highscore and a notification system to directly inform you when it is your turn in a game.

Furthermore we have fixed some bugs and made several tweeks to improve the overall gaming experience. The full list of changes contains:
  • Highscore
    • The highscore shows the total points of all players who were active in the last 30 days.
    • After that period you are not displayed in the list but your points and all other data will be preserved. To renter the list just play a game. :)
  • Notification System
    • The new notification system allows you to take full advantage of androids ability to run scheduled processes in the background.
    • When activated in them game settings you can change several options like the check interval , the type of notification and so on.
    • When turned on only a very small request is made at the given time so there is very little data transfer involved (keeping your bill low ;) )
  • Added small delay when the AI places a stone to let the AI appear more human
  • Improved list order in My Games to show the most important games at the top
  • Infos in My Games emphasis the information of greatest importance
  • Several bugfixes







And now have fun with doublemill 1.3.0! :)

Sonntag, 21. Februar 2010

Doublemill for iPhone and iPod touch

In order to take over the world with Doublemill, your Nine Men's Morris game for the Android platform, we noticed that the iPhone iPod touch users would come in handy. That's why we decided to develop a Doublemill client for those of you with an apple in the pocket.

We are not gonna go into details yet, but stay tuned! In case you wanna help us getting rid of the last bugs, drop us an email, leave a comment or follow us on Twitter @doublemill!

Samstag, 20. Februar 2010

We are on Twitter now!

We opened a Twitter account for our game Doublemill, follow us @doublemill and stay tuned for some exciting news!