Donnerstag, 3. Dezember 2009

More stable, more better

The days of losing games should be over! We improved our backend to bring you a more reliable and fun online gaming experience, even if our infrastructure should itch us again!

We are sorry again for the inconveniences caused and wish you good luck with your daily dose of doublemill.

You should stay tuned, because there is more good stuff coming for you - it's going to be Christmas after all :-)

5 Kommentare:

  1. After playing a couple games, on the now more reliable server, I'd like to suggest a few small tweaks, to make the game play experience even better: Allow to offer a tie or draw, especially, if both players repeatedly do the same move or the same. Also consider enforcing a draw, e,g. a draw by threefold repetition in chess.

    Also, please consider automatically ending a game and award points to the waiting player, if an opponent doesn't make a move for x-number of days.

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  2. I totally agree that a draw would be nice. Enforcing a draw is not so easy. The server has no history about the last moves. The other option should be easier. One player suggest a draw and the other player can accept it. I think this solution is also more flexible.

    I hope we bring this feature in the next release of doublemill.

    A game is finished automatically after a couple of days with no action of a player. There are two cases with award of points:
    - if the game is in the first phase (place stones) no points are awarded.
    - in any later phase the points are awarded.

    Thanks for your comments and ideas.

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  3. There is however one small problem with that approach. If a player won more pieces than his opponent but could not move after the next move, he could just stall, i.e. not make a move, and thereby win the game just by waiting 'a couple of days'.

    The 9-men-morris rules on the other hand state something like this: "A game is won by bringing the opponent to a position where they cannot move, or by reducing them to only two tokens."

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  4. Perhaps I should clarify the last point:

    The points are awarded. It's not, however, the player with the most stones on the board who wins the game. The player who stopped playing loses the game. It is counted as a 'give up'.

    I think this rule is fair enough. If a player joins a game, places only one single stone and never continues playing, no points are awarded. But if a player plays for a longer period of time and then 'gives up' by not playing any more, points are awarded to his opponent.

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  5. Thanks for pointing this out. Agreed, this is a fair rule.

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