Dienstag, 6. Juli 2010

Doublemill on iOS 4

Apple's latest release of the iPhone/iPod touch operating system brings a lot of new features. There's one we use in Doublemill 1.4 quite extensively: multitasking.

From now on, you can simply check your emails while playing a local game against Gizmo and come back to it any time you want. As long as iOS 4.0 keeps your game in memory, you can continue right where you left off.

For Doublemill's multiplayer feature, there are a couple of extensive changes coming! You basically only login the first time you start the App (or restart it therefore). If you put Doublemill in the background, you will stay in the online lobby and can come back to play against your friends any time - no extra step of logging in needed!

blog_reload.jpgDoublemill's multiplayer feature relies heavily on caching, which brings you the advantage of not having to reload everything all the time and thus you have more time enjoying your games. With the new way of playing Doublemill on iOS 4.0, there's one downside though: your picture and scoring infor at the top of the online lobby won't be refreshed, since you are not logging in anymore. That's why you can now simply double tap your picture to reload your info.

The next big thing we are releasing with Doublemill 1.4 is Apple Push Notifications. We've always notified you by email once a day, if you have provided us with your email address and switched it on in the settings. From now on, you will received a Push Notification from us, every time it's your turn in one of your active games. We also add a nice badge number to the Doublemill icon, to let you know how many games are waiting for your turn.

The coolest thing about this, is that you don't have to do anything! It's switched on by default! If you don't like it, just tap no when starting Doublemill the first time or go to your Settings App and turn it off at any time. We hope you'll love it and it makes Doublemill the best Nine Men's Morris App for iPhone/iPod touch and iPad!